About This GameData mining 0 - casual minimalist puzzle in which you have to collect all the files that are not corrupted to exit the closed circle.The player's goal is to collect all data files, avoiding obstacles and traps, after which the previously closed pass will open to pass the level. In Data mining 0: - 50 levels - Explosions - Traps - Portals - Decelerators - Accelerators - Minimal art - Cool Soundtrack - Achievements b4d347fde0
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0.2 data mining. 0.2 data mining. 08338 data mining. 08338 data mining ? ? ? BAFF in Steam Store ! ? ? ?:
Discord Invite -> https://discord.gg/bhE9sGg We'd love to stay in contact with everyone. We're working on the game every single day so there's always something new for you to see. If you've played the demo and have some thoughts about it, feel free to drop some feedback on our Discord. If you haven't played it yet, you can play the demo here![gamejolt.com] Thanks for the support!. March Update: March 2019 has been a very productive month for Grand Guilds! Lots of events and major milestones. Here’s our Progress Report for the said month. KICKSTARTER DATE Quick announcement regarding the upcoming Kickstarter. We are scheduled to launch the campaign on April 10, 2019 at 9 AM EST. There will be Early Bird rewards so be sure to mark your calendars if you want to get those! NINTENDO SWITCH PORT Last month has been a wild ride for us. We had so much going on but we managed to pull through. First off, we were able to successfully port the game to Nintendo Switch. We got our devkit early in the month and worked tirelessly on porting the game to Switch. It wasn’t easy as we had to optimize a lot of things and change some mechanics to make the controls more intuitive. It still needs a lot of tweaking and optimizations but we’re very happy with it so far. GDC & PAX EAST The Switch version was just in time for our GDC and PAX East showcases which were a complete success! A lot of people played and enjoyed the demos we had for PC and Switch. We received a ton of useful feedback and insights too. Special thanks to Keybol Games for representing us at the said events. NEW VOICE LINES If you guys remember, we had a successful voice over casting call for the major characters in the game. We finished the recording for the entire cast earlier this month and are currently integrating all the new voice lines to the game. NEW CHARACTERS & CARDS Lots of progress on the art side of development. This month was mostly about Imperial characters such as nobles, commanders, and an antagonist named Kasteon Riven. Some level design and new story encounters too. We also have new card artworks. Goodbye placeholders! Here are some of them. That’s it for this update. Thanks for reading! Make sure to check out our Kickstarter when it goes live. We’ll be dropping a trailer very soon. Come join our Discord channel so you don’t miss a thing – https://discord.gg/bhE9sGg Cheers! - Justin V.. GDC and PAX East + Announcement: Hey everyone! We'll be at the MIX Asian Game Showcase today, March 20th, at the IGN Headquartes in San Francisco. Feel free to drop by if you're in the area. You might also get a chance to play our first Nintendo Switch demo. Our publisher, Keybol Games will be at the event to showcase the game. We'll also be at PAX East on the 28th and 29th so come and say hi! In case you missed our February update, we announced that we're going to launch another Kickstarter campaign in a few weeks time. No official date yet but it will be in the first week of April, just after our PAX East demo. Stay tuned for more info! That's it for today! Let us know if you have any questions. Cheers! - Justin V.
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